Super Smash Bros. for WiiU and 3DS

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-----SUPER SMASH BROS FOR WIIU

Game version: US Nintendo WiiU

Game Settings: 2 Stock, 6 Minutos, Custom Moves Off, Items Off, Equipment Off,

Handicap Off, Pause Off, Damage Ratio 1.0x, 2/3 Games

Controles permitidos: Nintendo Gamecube controller, Wii U Pro controller (sin batería, solo con usb), variaciones de Wii Remote (remover batería cuando no se juegue ó hay descalificación)

Mii Fighters On (1-1-1-1 Guest Miis)

Amiibo’s no están permitidos.

Stages: Battlefield [Dream Land 64], Final Destination [Ω Midgar, Ω Suzaku Castle and Ω Wily Castle], Lylat Cruise, Smashville, Town & City

Primer Stage decidido por Piedra-Papel-Tijeras..

Los Stages consecutivos los decidira el perdedor, despues de que el ganador elimine uno de los Stages permitidos..

El ganador no esta obligado a permanecer en su personaje, pero tiene que escoger antes que el perdedor.

No puedes escoger el mismo Stage que ganaste la última vez a menos que ambos así lo decidan. 

Si se les atrapa jugando en un nivel que no es de los permitidos serán descalificados de inmediato.

Si un juego termina en un movimiento de autodestrucción, el ganador lo decidirá la pantalla de resultados. 

Sudden Death será ligado a 1 Stock / 3 Minutos. Partida independiente.

No será pre cargado nada en las consolas del torneo.


-----SUPER SMASH BROS FOR WIIU

Game version: US Nintendo WiiU

Game Settings: 2 Stock, 6 Minutes, Custom Moves Off, Items Off, Equipment Off,

Handicap Off, Pause Off, Damage Ratio 1.0x, 2/3 Games

Allowed Controllers: Nintendo Gamecube controller, Wii U Pro controller (battery removed method with USB), and Wii Remote variation (player MUST remove battery upon completion of set or will be disqualified)

Mii Fighters On (1-1-1-1 Default Guest Miis)

Amiibo’s are banned.

Stages: Battlefield [Dream Land 64], Final Destination [Ω Midgar, Ω Suzaku Castle and Ω Wily Castle], Lylat Cruise, Smashville, Town & City

First stage is decided by (Rock Paper Scissors) best of 1. Winner may choose to either strike a stage first or select a port first. Stages are struck in a P1-P2-P2-P1 order.

Following stages decided by winner striking one stage from all stages and then loser choosing.

Winning player is not locked into the same character for the next match, but has to pick before loser selects character.

You may not pick the last stage you have previously won on during the set unless mutually agreed to.

You may not play on a stage that is not on the available stages list. This will result in a double disqualification.

If a game ends with a self-destruct move, the results screen will determine the winner.

Sudden Death with tied percentage/stock will result in a 1 stock/3 minutes playoff match.

There will be no loading anything on to the tournament consoles.

Drag and drop participants to swap their positions.
This bracket is a preview and subject to change until the tournament is started.
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